![]() ![]() ![]() There are all the betrayals and friendships that you’d expect from a war story, set in a world that is distinct from our own yet eerily similar at times. It takes a while for the plot to ramp up, particularly in the OCU campaign, but when it does it is difficult to tear yourself away from the story. Both of these campaigns, with their interwoven-yet-separate stories and intriguing plot twists, are available here.įront Mission 1st: Remake succeeds when it lets the characters and drama take centre stage. ![]() In 2003, the game was rereleased as Front Mission 1st, offering a chance for players to play through a campaign from the USN point of view. The original SNES release of Front Mission back in 1995 allowed players to play as OCU captain Royd as he tries to track down the man who killed his fiancée during a mission known as the Larcus Incident. It's an absolute mess.Captured on Nintendo Switch (Handheld/Undocked) Though I do have to wonder, what the heck were they thinking when they set up the color options? Red 0 is above Blue 0, but Blue 1 is above Red 1, and Yellow 0 comes after Green 1. ![]() Now all my melee fighters use one color, ranged attackers another, and so on. Sure you can just start associating specific characters with specific weapon types, but it got a whole lot easier for me to remember who was best at what once I started color-coding the Wanzers. Especially when your roster starts to reach double digits. Granted, trying to remember who excels at what can be a challenge. And when you build their Wanzer to play to those strengths, they can become extremely formidable. So for example, if a pilot uses missiles a lot, they're going to build up proficiency with long-range weapons. And as they level up, those points get distributed into their associated categories. Pilots gain experience from attacking with specific weapon types, attacking and missing, or even being attacked. ![]()
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